Jedidjah Julia Noomen osallistui Gamelabissa rupatteluhetkeen pelien äänimaiseman merkityksestä. Acceidental Queensin kehittämä Alt Frequencies perustuu tyystin audioon, joten halusimme käydä videohaastattelussa läpi pelin syntyä.
Katsot
Mainos
”I think it’s really interesting, if the technology will advance a bit more. We looked into possibilities with Alexa for this game as well, just to see where we were at, and we decided for this game not to do that, not just because technical difficulties but also because, for this game specifically, the theme of the game is really about distributing information, making people aware of what they do and how they do it, and how little snippets of information can invoke different reactions from other people.”
”So for this game specifically it was really important to not be the one to think of new information, to talk back to the actors, but use the stuff – like you would do on social media – take the stuff from the radio and take that out and insert it somewhere else and see how the other people would react to that […] it was important to have that kind of way to convey what we were talking about in this game.”
”But having the possibility to have players talk back to your game is really interesting and […] I really hope that technology will go further and further and make it possible to have a proper, immersive conversation with a game.”
Katsot
Mainos
Lue koko artikkeli: https://www.gamereactor.fi/uutiset/658513/Alt+Frequenciesin+luoja+korostaa+aaniteknologian+kehityksen+tarkeytta/?rs=rss